Why most UX problems aren't design problems
- Navin Mathew
- May 22
- 1 min read
The screen is where the symptom shows up. The workflow is where the problem starts. Most UX teams polish what they can touch. The real fixes live one or two layers deeper.
The pattern
At PowerSchool, support calls kept climbing across modules. The default reaction would have been to redesign the highest-friction screens. We didn't.
Instead, we mapped the actual user journey end-to-end. 73% of tickets clustered around three specific transitions between workflows. Not screens — transitions. Decision points where users got stuck choosing between paths.
Fixing the screen without fixing the system is temporary at best.
We rebuilt the decision logic. Six months later: 3.2K monthly tickets became 1.4K. Adoption climbed 42%. Cycle time dropped 20%.
What changed in how I work
I don't look at screens first anymore. I look at systems. How users move through workflows. Where friction builds. What slows them down — and why it exists in the first place.
Less confusion. More adoption. Better outcomes. That's the actual brief. Everything else is downstream.

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